A lot of the time, this goes hand-in-hand with combat classes.Įach RPG requires its players to learn its unique rules, mechanics, and gimmicks. Many turn-based RPGs offer you several characters from which you build a party, each with their own stat builds. Which armor and weapon should you use, based on the stats of each that you own? Do you have enough potions or cures? What attacks and how much mana are you working with? And that doesn't begin to cover more complex elements often included in combat gameplay, such as weapon durability or weight. You need to take a look at everything in your character's arsenal. In every battle, you need to consider all kinds of factors. The fun of RPGs lies in your role as a strategist. Isn't becoming a werewolf at the top of every 10-year-old's priority list? Hours spent in front of the computer trying to level up my Adventure Quest character enough to enter Darkovia Forest meant nothing. As a kid, a little bit of homework was the only thing in the way of free time.
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